FlowGlove VR触觉可穿戴设计
柳丽娟,姚琤,刘亿洲,王品豪,陈旸,应放天
手部可穿戴触觉设备可以提供多种触觉体验。然而,很少有研究关注这些设备在VR场景中提供液体触觉体验。基于此,本文通过FlowGlove来拓展液体触觉的潜力。FlowGlove是一种创新的可穿戴设备,可以产生水流压力触感、振动触感和不同的温感,来丰富VR海洋场景的交互和体验。FlowGlove系统包括五个部分:液体袋,冷却系统,气动驱动,振动系统和指令系统。液体袋的进水口和出水口可以将冷却后的液体运输到液体袋,模拟海水温度。气囊和振动传感器可以提供触摸、抚摸和抓握的触感,根据用户与虚拟海洋对象的交互情况给出反馈。本文评估了FlowGlove的材料性能和气动效果,给出了FlowGlove的应用场景。结果表明,FlowGlove增强了VR场景中的触觉体验。
Lijuan Liu, Cheng Yao, Yizhou Liu, Pinhao Wang, Yang Chen, Fangtian Ying
Current hand-worn haptic devices can render a variety of tactile sensations. However, few studies focus on providing a real liquid tactile experience with those devices in virtual reality scenes. To address this gap, we extend the potential of liquid sensation with the FlowGlove, an innovative wearable device with the tactile sensation of pressure, vibration, and temperature enabling virtual reality haptic interactions. FlowGlove system includes five sections: a liquid bladder, cooling system, pneumatic actuation, vibration section, and command operation. FlowGlove in active mode delivers sensations through water flowing in the liquid bladder and can provide cold feeling under the action of the water cycle cooling system. It can also render haptic feelings of touch, fondle, and grip, which generates sensation in different parts of hands. Studies evaluated the material properties and pneumatic effect of FlowGlove. We also explored several applications leveraging this liquid-based haptic approach. In different scenarios, FlowGlove provides users dynamic haptic sensation experience that enhances interaction in water-related virtual reality scenes.
已发表论文/Publications
FlowGlove: A Liquid-Based Wearable Device for Haptic Interaction in Virtual Reality