ShadowHunter 基于影子交互的儿童户外探索

陈旸,林堉育,柳丽娟,刘子玉,姚琤,应放天

本研究提出一种新颖的AR游戏ShadowHunter,利用户外环境的影子作为AR标记,促进儿童户外探索的积极参与。具体来说,ShadowHunter原型使用物理阴影作为线索,结合寻宝游戏机制,鼓励儿童进行户外探索。本文对10名幼儿园儿童进行了定性研究,结果表明,使用来自户外环境的阴影作为AR标记,促进了儿童的户外活动参与度和积极性。

Yang Chen, Yuyu Lin, Lijuan Liu, Ziyu Liu, Cheng Yao, Fangtian Ying

Currently, HCI researchers focus on novel solutions that combine technology into children’s outdoor activities to address the modest decline in such experience. This research presents a novel AR game in which shadows from the outdoor environment are used as AR markers, to facilitate children’ motivation and engagement in outdoor exploration experience. Our prototype uses physical shadows as clues with a treasure hunting game mechanism to make a connection with children and their familiar outdoor environment. To evaluate our approach, we designed and implemented the game and then conducted a qualitative user study with children (n = 10) with our initial prototype in a kindergarten. Our striking findings suggest that the use of shadows from the outdoor environment as an AR maker has the potential to expand the approach to facilitate children’ engagement and motivation through their outdoor interaction experience.

已发表论文/Publications

ShadowHunter: Facilitating Children’s Outdoor Exploration with Shadows

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